function pohybHrace(event){ if(!bylPohyb && event.code == "ArrowDown"){ // ukazkovy pohyb panacka dolu const cilovaY = player.y + 1 const cilovaX = player.x if(mapa[cilovaY][cilovaX] == ' '){ player.x = cilovaX player.y = cilovaY } bylPohyb = true } } document.addEventListener("keydown", pohybHrace);